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TVala
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« on: 03 07, 2005, 03:41: AM »

originally posted on 10-23-2002 at 06:18 PM

I am working an a fan fic where a runaway fifteen year old girl accidently stows away on a Klingon ship. I was about fifteen pages into this and got old it was implausible. Maybe I should start over and stop and ask some questions first... Could you help me with the following please? If you want I will post some of the original here on the forum.

1) What does a klingon brig look like?

2) The Klingons would let her live. What would they do after that?

3) Would those who find her ever make friends with her?

4) Would they send her back home?

Thanks,
T'Vala
« Last Edit: 03 07, 2005, 03:57: AM by Kesvirit » Logged

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« Reply #1 on: 03 07, 2005, 03:44: AM »

originally posted on 10-25-2002 at 05:55 PM

Why I am asking...

Okay, the reason I was asking is that I am getting very tired of letting people see my work and getting a list of reasons why it is implausible. It is kind of annoying having to throw away hours of work because the comments make some sense.

I kind of imagined a Klingon brig being small maybe ten feet by ten feet, not very well lit with the force field being red and a metal slab in one corner. Maybe I have the right general idea?
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« Reply #2 on: 03 07, 2005, 03:46: AM »

originally posted on 10-25-2002 at 09:29 PM

There is one school of belief that would argue tha klingons have no 'brigs' no security personnel or even dedicated marines, and order is maintained by the sheer force of the command structure.

I generally don't go that far, as security is a specialty not all klingons need to be skilled at... But it is clear that the Klingon command structure is strong enough to keep subordinates in line without the need for a brig. Especially since Klingons perfer to die rather than be captured, it seems out of character for them to allow themselves to place each other in a brig for punishment, when a good beating will ensure loyalty and get the crewmen back to duty much quicker.

As for the occasional enemy when captured they would be taken to an interrogation room, tortured for information and if the are allowed to survive, and if they manage to... then there would need to be a place to hold them until they can be transferred off ship.

For a terran child, Klingon crew quarters are about as spartan as they would imagine a prison to be, if not more so, 10X10 sounds like triple or quadruple accomodations to me... I would imagine, the place where prisonners were stored to be much smaller than 10X10. I would imagine the worst possible arrangement possible, at most a 7x5 foot space with nothing but a waste reclaimation unit in a back corner. If further resistance was shown, 'luxuries' such as food, heat and gravity would be removed.

As for punishment for a stowaway youth... If it was a klingon child who had a relative aboard ship, who was willing to claim them, they *might* be able to stay with them and perform menial labors for the favour. If they were from a semi-freindly group (a Klingon child from a neutral House or a human child during the Grand Alliance, etc...) They would probably be held in any vacant crew quarters or in the medical bay if there was any concerns about diseases or malnutrition until (depending on the urgency of the ship's current mission) the ship reached the nearest inhabited planet or base, where they would be immediately handed over to the base commander or colony administrator to decide what to do with the child.

A Klingon orphan would be forced to join the colony and do what the colony leaders assigned. If relations with the Federation were good, the child would be eventually returned (but probably after a thorough interrogation minus the torture, and much negociations with the Federation.)

I hope that covers your situation... I would have helped to know the species of the teenager... This is all just my opinion... There are few canonical facts on this subject, but Rura Pente does exist, so there is some sort of Klingon imprisonment .... But, I can't remember if there were any Klingon prisonners at Rura Pente' or was it all just for aliens?
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« Reply #3 on: 03 07, 2005, 03:49: AM »

originally posted on 10-26-2002 at 06:24 AM

The Brig; Stowaways

So much for the carefully constructed essay I wrote offline to be posted later -- Klythe beat me to most of it. Wink However, I would like to add a few things:

About the brig. Presuming the ship has one, I think that even 7'x5' sounds a bit generous because it would allow your average humanoid to lay down lengthwise. I myself envision concrete walls (or equivalent), floor, and ceiling, no facilities but perhaps a small spigot for drinking water and a hole/drain for wastes. Perhaps a small vent to keep the prisoner from suffocating and a slot through which to deliver food. Maybe a bench or palette. Little or no lighting in order to dull and depress the prisoner. Besides, why waste the power? If there were any internal surveillance it would be recessed and well protected to keep the prisoner away from anything that could be used in an escape attempt (you know how pointllessly stubborn those pesky Federates can be...)

I'm also not sure that the cell would have a transparent force field door. The prisoner could learn all sorts of things by looking out, and doing so would give them something to do. A solid door with hydrolic/pneumatic bolts would create a tomb-like effect to further demoralize the prisoner, and the sound of the door closing and the bolts ckicking would further serve to intimidate.

While all ships are subject to military recall ("drafting"), I personally don't think that a merchant or survey ship or the like would have a separate brig section. Neither interrogation nor punishment need be high tech or specialized skills. Sometimes the more brutal the method the more effective. Disturbing but true. On a non-military ship I would think a captive would be interrogated and then locked up in a secure cargo hold or some such thing until their fate was decided.

Klythe (or anyone else) -- would even a child from a neutral House be safe in crew quarters? Even a relatively fortunate/well-treated child is going to have ship and House politics to deal with. S/he's going to have to quickly figure out the players and the pecking order, and figure out who to cultivate. I don't know how many kids can do that.

As for the rest of the story, I think you need to pause and make an outline your main characters and their backgrounds and motivations. Then you have to ask yourself, "Were I to put myself in X's place, how would I respond to this situation?" Remember that your characters aren't living in a vacuum but are interacting with one another in a particular time and place. At point in Trek history does it take place? Are there any canon characters or plotlines involved, or is this an independant piece set within the Trekiverse? I've found that such pre-planning means less having to start over later. Smiley

These are just a few further thoughts. I hope I'm not wasting peoples' time by stating what may be glaringly obvious.

- Kesvirit
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« Reply #4 on: 03 07, 2005, 03:52: AM »

originally posted on 10-27-2002 at 07:07 AM

Quote
Klythe (or anyone else) -- would even a child from a neutral House be safe in crew quarters? Even a relatively fortunate/well-treated child is going to have ship and House politics to deal with. S/he's going to have to quickly figure out the players and the pecking order, and figure out who to cultivate. I don't know how many kids can do that.

    When I said crew quarters, I meant crew quarters-only, as in confinied to. If not 24 hour guards then a locked door and a channel to request a guard when the one need to visit the head. No other access to the ship. I would not allow a child to interfere with the ability of any of my crew to perform their duty, even if the child is of my line.

Interrogation need not be high tech, but it is a specialized skill. A successful interrogator will have specialized knowledge of physiology, and psychology in addition to the sadistic nature and the toys. If you don't know your physiology, you can kill your interviewee without giving you any information, or allow them to passout and buy themselves more time. You must know thier psychology to know exactly how far to push them, and to sense what they really fear.  It took me quite a while to find my interrogator.  It is beautiful to see that one work, and it is just painful to watch a bad interrogator.

A few months ago, I RPed one of my characters getting interrogated by the Rebel Alliance in a crossover roleplaying game. They had all the toys available, and I irritated the more than enought that they enjoyed hurting me, but they never got close to making me crack. Sure they got some things out of me when I was drugged to the point I didn't know where I was anymore. But all and all they didn't get any real secrets, just general information about which races are in the Alpha and Beta Quadrants and what they are like. Finally they gave up on him and three weeks later the boredom got to him. He's a bit more co-operative now, but still a long way from being 'broken'.

So yes, my point is that it is definitely a specialized skill not everyone is good at.
« Last Edit: 03 07, 2005, 02:40: PM by Klythe » Logged
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« Reply #5 on: 03 07, 2005, 04:00: AM »

originally posted on 10-27-2002 at 10:47 PM

Allow me to clarify that...

Quote
Originally posted by Klythe
Interrogation need not be high thech, but it is a specialized skill. A successful interrogator will have specialized knowledge of physiology, and psychology in addition to the sadistic nature and the toys. If you don't know your physiology, you can kill your interviewee without giving you any information, or allow them to passout and buy themselves more time. You must know thier phychology to know exactly how far to push them, and to sense what they really fear.
All true. What I meant to say was that interrogation and punishment need not be high tech in nature; you don't always need the fancy gadgets, but you'd bettter know what you're doing. (Listen to what I meant, d@mm!t, not to what I wrote! Wink Wait a minute...)

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It took me quite a while to find my interrogator. It is beautiful to see that one work, and it is just painful to watch a bad interrogator.
Do I even want to know what you meant by this?

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« Reply #6 on: 03 07, 2005, 04:03: AM »

originally posted on 10-28-2002 at 08:07 AM

If you do not know what you want, then I can not tell you. I would only add that any privateer captain needs a good interrogator if he wishes to maximise his effectiveness during prolonged raiding operations. Secrets that you cannot take direct advantage of can be told to II under the naked stars who will remember who discovered the information.

Anyway I hope Tvala got enough to help he rethink her story to work much better. In reviewing her questions, I think we answered all but #3. The answer to that being, depends on her species, House if she has one and the political situation at the time, even the ship she finds herself aboard matters. It is possible that say the captain and his consort may have been trying unsuccessfully to have a child, or perhaps they were successful and they would want their child to interact with an alien so that it will better understand them later in life... Suddenly the adoption of an alien child (at least temporarily) might be considered
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« Reply #7 on: 03 07, 2005, 04:09: AM »

originally posted on 10-28-2002 at 10:36 AM

Interrogator qualifications; #3

Quote
Originally posted by Klythe
If you do not know what you want, then I can not tell you. I would only add that any privateer captain needs a good interrogator if he wishes to maximise his effectiveness during prolonged raiding operations.
Is it a prerequisite for the job that one be a twisted, sadistic fiend, or is the position one that a well-adjusted h@rd@$$ could fill so long as one were immune to the begging and screaming of one's subjects? (I've never RP'd one before.)

Quote
Anyway I hope Tvala got enough to help he rethink her story to work much better. In reviewing her questions, I think we answered all but #3.

She and I have kicked #3 back and forth some over off-board email. I think she's found some ways to make it turn out the way she wants while keeping it realistic. Smiley Of course, she still has to write the thing... :blink:

- Kesvirit
 
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« Reply #8 on: 03 07, 2005, 04:12: AM »

originally posted on 10-28-2002 at 05:08 PM

I was commenting on you asking me if you wanted to know what I meant or not. It struck me as a little unklingon, so I thought I'd yank you around on it a while. I should have quoted you but I thought it recent enough...

My opinion is that a well adjusted person could endure the cries of pain of his enemy in order to aquire the information to defeat that enemy. Otherwise all soldiers and warriors are by definition less than well adjusted. And it does matter what standards of mental well being you are using. Clearly Human, Vulcan or Ferengi socialogical norms are much more restrictive agains violence than our own, the Romulans, Andorians, etc...

However a real proffessional, would be able to interrogate allies and friends, if required. You don't have to be immune, or even indifferent. But you cannot let it interfere with what must be done. In the end if your friend is as fatalistic as most he will understand your duty as well as his own. Two such as these may still serve together on the same Black Ship in the next life without animosity (but this is the ideal not gauranteed outcome).
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« Reply #9 on: 03 07, 2005, 04:20: AM »

originally posted on 10-29-2002 at 10:39 AM

Quote
quoth Klythe I was commenting on you asking me if you wanted to know what I meant or not. It struck me as a little unklingon, so I thought I'd yank you around on it a while. I should have quoted you but I thought it recent enough...
Don't worry, it was recent enough. And how did you determine that such an open-ended question was not a trap? Your evasion was well executed, my friend.

And if I sound a little unKlingon, well, I may well be. There have been rumors about my ancestry. The Line's official line is along the lines of "We can neither confirm nor deny..."

Quote
It took me quite a while to find my interrogator. It is beautiful to see that one work, and it is just painful to watch a bad interrogator.
I thought that perhaps you had meant that you had found your "inner interrogator", or some such thing. I'm hoping I'm wrong. (A New-Age Klingon -- yeechhh!)

Quote
My opinion is that a well adjusted person could endure the cries of pain of his enemy in order to aquire the information to defeat that enemy.
Upon further thought, I've concluded that to be an effective interrogator one would need to be of relatively even temprement. Not only would one have to be detached enough to endure another's agony, but one would have to show restraint in not pushing a hard enough to kill the subject, lose the desired information, and incur the wrath of one's superiors. This is just conjecture. I can't speak from experience here, and hope I never shall. From what little I've seen it is the interrogators who take quiet pride in doing quality work. It's the security personnel who tend to ... overdo things.

Quote
Otherwise all soldiers and warriors are by definition less than well adjusted.
This arguement has been put forward in the Human academic press. If you're not maladjusted going in, the process twists you and makes for a difficult re-entry at best into civilian society where standards of behavior are different.

Quote
And it does matter what standards of mental well being you are using. Clearly Human, Vulcan or Ferengi socialogical norms are much more restrictive agains violence than our own, the Romulans, Andorians, etc...

However a real proffessional, would be able to interrogate allies and friends, if required. You don't have to be immune, or even indifferent. But you cannot let it interfere with what must be done. In the end if your friend is as fatalistic as most he will understand your duty as well as his own. Two such as these may still serve together on the same Black Ship in the next life without animosity (but this is the ideal not gauranteed outcome).
Eloquently put. You have poetry as well as klin running through your veins.

- Kesvirit
 
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« Reply #10 on: 03 07, 2005, 04:27: AM »

originally posted on 11-7-2002 at 07:24 PM

Hi.

Here is the passage with the prison description from the story. I have decided on what I think is a compromise. The 'brig' is a holding cell by the interrogation room. I am trying to figure out whether or not a Klingon ship is heated, but I am inclined to think they heat it very little due to the fact that Klingons wear a lot of furs and it uses up a lot of precious energy.

The pair of Klingons escorted their prisoner to a room just off a small room with a table in it. The room was small, about seven by seven feet. At one end in the far left hand corner, stood a toilet with a spigot next to it. In the other corner sat a five foot long bench, made of heavy titanium and bolted to the floor.

Their prisoner froze upon seeing the unit and tried to pull away. Their grip tightened and they shoved her in. She fell heavily to the ground and got shakily to her feet. She turned just in time to see a solid red field spring into place.

She didn't see one of hte guards, the female settle outside to watch her. The guard could see her and all her actions, but the Terran saw and heard nothing of what was happening outside her cell. She looked around wildly, curling up on the corner of the bench, shivering slightly in the cold.
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« Reply #11 on: 03 07, 2005, 04:29: AM »

originally posted on 11-8-2002 at 10:41 PM

I tend to think they heat it very much, as the ship is in space and tends to radiate heat at a solid pace. Also, they air has to be circulated so it doesn't get stagnant, so heating it while it's being circulated is not hard to do.

Although, in stories I have read, heat is a luxury about Klingon ships. But since Klingons like thier air hotter and wetter than a human would, scaling back the heat a bit might make it more comfortable for a tera'ngan stowaway. Of course for a prisonner, I can see why they would cut the heat completely, save for what bleeds in from nearby rooms...
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« Reply #12 on: 03 07, 2005, 04:31: AM »

originally posted on 11-14-2002 at 05:41 PM

Also, why waste the energy for the prisoner? Of course, if that is true there goes my unidirectional forcefield idea...

I think I have an idea for where to go to get this ending the way I want it...Would Organians intervene in the treatment of the prisoner if they interrogated her? I am figuring out if it is fesible...I truly hate it when people say that my ideas are 'implausible' but in this there might be a solid case made against this...

Another idea is her making friends with a low ranking guard who gets stuck taking care of her after the interrogation...

Cathy
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« Reply #13 on: 03 07, 2005, 04:34: AM »

originally posted on 11-15-2002 at 08:06 PM

I'd call it more "earning of respect" rather than "making friends", but it does amount to the same thing from a different perspective. The only difference is what she must do to "become friends" with the guard.

The Organians are a bit too "Deus Ex Machina" to work if your heroine is to face epic odds. Also the Organians didn't seem to hang out very long, so using them dates your story, something you may or may not want to do.

This does sound like a very good story, I'd love to see how it eventually comes out.
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« Reply #14 on: 03 07, 2005, 04:40: AM »

originally posted on 11-16-2002 at 12:20 AM

Brig doors; Organian interference; cultivating captors

Quote
quoth TVala Also, why waste the energy for the prisoner? Of course, if that is true there goes my unidirectional forcefield idea...
Not necessarily. I think it depends on how "techno-geeky" you want to get with your story. Is the nature of the brig door importaint to the story? How does the forcefield work (I for one have no idea)? That will determine its power consumption. There's a school of skiffy that says, "Grant the gadget and get on with the story." I have no idea how much power it would take to operate such a door versus the amount required to open/close and lock an automatic steel door. If the door is opened/shut and sealed by hand, a forcefield might be seen as a waste of power. If it's too heavy to be operated manually, who knows?

If the nature of the door is pivotal to the story, as in the prisoner trying to break out of it, you'd need to have some sort of understanding about how the thing works. A steel door could probably be reasoned out, but you'd have to do some research to figure out enough theory and physics behind the unidirectional forcefield to make it plausible. I suggest that if you have Usenet access that you put it to the folks at rec.arts.startrek.tech. and see if they have any ideas.

Quote
I think I have an idea for where to go to get this ending the way I want it...Would Organians intervene in the treatment of the prisoner if they interrogated her? I am figuring out if it is fesible...I truly hate it when people say that my ideas are 'implausible' but in this there might be a solid case made against this...
Unless she were related to someone powerful enough to start/declare a war on the Empire, I don't think the Organians would notice, let alone intervene. All they cared about was preventing a war between the Empire and the Federation, everything else be hanged. There's a lot of war, poverty, exploitation, etc in the galaxy that they seem content to ignore, and I don't think that one runaway human would make that much difference in the greater scheme of things.

Quote
Another idea is her making friends with a low ranking guard who gets stuck taking care of her after the interrogation...
Possible, but IMO unlikely. The lower one's rank the more incentive one has to follow orders/policy in order to avoid punishment and make onesself look good for promotion. Unless the guard were to discover something about the prisoner that made the prisoner stand out as particularly valuable or noteworthy in some way and alerted a senior officer about it, the prisoner would be just another prisoner and treated as such.

It also seems unlikely that this special characteristic would be discovered by a low ranking guard after the more skilled interrogators had missed it. Furthermore, the guard would be taking a great personal risk by telling superiors "Oh, by the way, you missed something." Such an action could be seen as a challenge or a threat to the superior officer. The guard would have to be very sure of themselves and their actions to attempt something like that, let alone pull it off. The bigger the gamble, the higher the stakes, win or loose.

Which is not to say that there aren't ways around that for your story, just that they will be harder to plot and justify. The guard could be one of the captain's operatives, or an undercover agent for a prominent Head of House or something. But they would still have to play the part of a lowly guard, and find some secret way to get the information to whomever they ultimately report to without revealing who they are, why they are there and doing what they're doing, etc. They would also have to be more observant and have more specialized knowlege than the interrogators whom they would in effect be contradicting or ratting on. I wish I could offer some suggestions as to how to do this, but writing such intrigue and space opera is completely beyond my meager skills.

As for Klythe's suggestion of earning the guard's respect, short of heroic measures that would take time, and I doubt the prisoner would be held in the brig that long. As I see it, the brig is more of a short-term holding tank than a long-term storage facility. Then again, it would depend on the circumstances of the imprisonment and the characteristics of those involved...

The bottom line: whatever works. Like the guard's gamble, you may be able to make it work out convincingly. Smiley

- Kesv
 
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« Reply #15 on: 03 07, 2005, 04:43: AM »

originally posted on 11-19-2002 at 07:27 PM

The nature of the brig door is and is not important to my story. It allows the guard to see her, and makes it easier for her to pop in and out of the brig. (right now my guard is a she) In it the guard watches her a lot of the itme.
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« Reply #16 on: 03 08, 2005, 12:59: AM »

posted on 12-11-2002 at 05:40 PM

How well trained is a prison guard?

How much trainign does a prison guard need? Can on e get away with being semi decent to prisoner or would they have to be more thug types?
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« Reply #17 on: 03 08, 2005, 01:03: AM »

posted on 12-12-2002 at 07:24 PM

I don't think ther would be any special training for guard duty. Other than simple one line instructions... Not special tasks need be done, just stay here until relieved of duty and make sure XXXXX doesn't happen.

Now temperment is a separate issue from training. No warrior would appreciate having to guard a human child. Some would take their resentment out on the child, I hope most would be 'professional' enough not too... but that is a human value...

It depends greatly not only on the individual warrior, but also on the over all disciple level on the ship. If the captain is a hard@$$ and makes it clear that he doesn't tolerate personal feelings affecting your duties, then it's likely the guards will be less thuglike. If the captain allows his crew to do whatever they like so long as the job is done, then they will be more thuggish. She might be smacked around a bit, but since she is the one being guarded, nothing more serious than bruises.
 
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« Reply #18 on: 03 08, 2005, 01:05: AM »

posted on 1-6-2003 at 07:21 PM

I have no idea

Okay...I am working on it...I kind of am kicking around the idea of having the guard be a low to middle medic who got stuck with this assignment during a slow time on the ship. The prisoner peaks her curiousity and she examines it. Things kind of snowball from there.
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« Reply #19 on: 03 19, 2005, 12:55: PM »

The questions asker were as follows:

1) What does a klingon brig look like?
A:Klingons do not take prisoners so there would be no need for a brig.
2) The Klingons would let her live. What would they do after that?
A:Who said they would let her live? A human among Klingons ? I doubt she would be tolerated unless she could prove herself. If she was allowed to live she would be ostrisized and considered an outsider regardless.
3) Would those who find her ever make friends with her?
A:Doubtful.
4) Would they send her back home?
A:They would not allow her to remain among them.
 
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« Reply #20 on: 03 21, 2005, 12:40: AM »

Quote
1) What does a klingon brig look like?
A:Klingons do not take prisoners so there would be no need for a brig.


   If you will permit me the very human trick of playing devil's advocate for a moment, I would ask you if you could clarify what Krudge ment when he bellowed qama'pu' jonta' neH!, which was translated "I wanted prisoners!"

Quote
2) The Klingons would let her live. What would they do after that?
A:Who said they would let her live? A human among Klingons ? I doubt she would be tolerated unless she could prove herself. If she was allowed to live she would be ostrisized and considered an outsider regardless.

    T'vala said so.  She is the author and the character has to live or there will be no story.   What reason do the Klingons have to kill her?   She is no threat to them.   Of course the next question that arrizes is why would they feed her (assuming the stowaway did not smuggle aboard enough food to sustain her for the trip, but so very few stowaways do)


 
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« Reply #21 on: 04 20, 2005, 01:28: AM »

Ok... I am Popping into this A Bit Late Perhaps... But Here are a Few Examples that I can Think of off Hand as to How the Child might Survive...

1) Since she was a Stow-away, perhaps she lived in a Cargo Hold or Similar Long Enough to Get to Know her way around a Little Before Being Captured... Perhaps Developing a Repore with a Very Young Or Very Old Supply Clerk, Who was Bored and Kept their Pet Human Around for Entertainment Until Discovered? Then there would be a Relationship With at least One Klingon on Board... (Though in All Likely Hood Now they're in the Brig too...<Chuckle>...)

2) Depending on the Type of Vessel, there may not be a Brig at all in Which Case the Crew Chamber, or Even a Closet Could Suffice... Were a Klingon to Harass her in Plain View Of Others, and she to Stand Her Ground If Only through Petulant Shin Kicking or Similar, Some of the Crew Could Warm to Her a Bit for her "Spunky" Nature...

3) Rather than the Organians, Perhaps there is a Spy Aboard the Ship, Human, Romulan Vulcan Whatever... And this Spy might Wish to Use the Child towards some Particular Clandestined Agenda?

4) The Ship Gets into a Fire-fight Before she can be Killed, and When Power is Temporarily Lost to The Brig the Shield Goes Down, enabling her Escape, In The Midst of Battle No one can Spare her the Time so She Manages to Get into a Position Where she Helps One of Her Captors? (This will not be Enough to Make Friends per se' but Possibly to Spare her life a Little Longer)... Alternately, the Ship that is Fireing on the Klingon Vessel Is Filled with Exactly Those who The Child was attempting to Escape from in the First Place? In Which Case She Might Know a Technical Detail that Could Give an Advantage to the Klingons, Thus Making her Worth Keeping Alive...


As to The Heat Issue... Klingon Ships are Hot, Moist and Fairly uncomfortable to Humans, Presumably there are Few Cold Areas other than Perhaps the Brig and Cargo Areas Where all the Klin-sicles are Kept...


I Dunno' Just a Few Thoughts...

Why was She Running in the First Place? Why Choose a Klingon Ship to Stow-away on? Important Questions that Could Help Determine the Direction of the Story...
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« Reply #22 on: 04 22, 2005, 04:38: AM »

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originally posted on 10-25-2002 at 09:29 PM

There is one school of belief that would argue tha klingons have no 'brigs' no security personnel or even dedicated marines, and order is maintained by the sheer force of the command structure.

I generally don't go that far, as security is a specialty not all klingons need to be skilled at... But it is clear that the Klingon command structure is strong enough to keep subordinates in line without the need for a brig. Especially since Klingons perfer to die rather than be captured, it seems out of character for them to allow themselves to place each other in a brig for punishment, when a good beating will ensure loyalty and get the crewmen back to duty much quicker.

As for the occasional enemy when captured they would be taken to an interrogation room, tortured for information and if the are allowed to survive, and if they manage to... then there would need to be a place to hold them until they can be transferred off ship.

For a terran child, Klingon crew quarters are about as spartan as they would imagine a prison to be, if not more so, 10X10 sounds like triple or quadruple accomodations to me... I would imagine, the place where prisonners were stored to be much smaller than 10X10. I would imagine the worst possible arrangement possible, at most a 7x5 foot space with nothing but a waste reclaimation unit in a back corner. If further resistance was shown, 'luxuries' such as food, heat and gravity would be removed.

As for punishment for a stowaway youth... If it was a klingon child who had a relative aboard ship, who was willing to claim them, they *might* be able to stay with them and perform menial labors for the favour. If they were from a semi-freindly group (a Klingon child from a neutral House or a human child during the Grand Alliance, etc...) They would probably be held in any vacant crew quarters or in the medical bay if there was any concerns about diseases or malnutrition until (depending on the urgency of the ship's current mission) the ship reached the nearest inhabited planet or base, where they would be immediately handed over to the base commander or colony administrator to decide what to do with the child.

A Klingon orphan would be forced to join the colony and do what the colony leaders assigned. If relations with the Federation were good, the child would be eventually returned (but probably after a thorough interrogation minus the torture, and much negociations with the Federation.)

I hope that covers your situation... I would have helped to know the species of the teenager... This is all just my opinion... There are few canonical facts on this subject, but Rura Pente does exist, so there is some sort of Klingon imprisonment .... But, I can't remember if there were any Klingon prisonners at Rura Pente' or was it all just for aliens?
I know, asked and answered but I think it was looked @ a bit narrowly. A society like the Empire would be harsh on a youth stowawy but that stowaway would become a bit of a unofficial mascot. Warriors would undertake to teach and influence the wayward youth. Humans tell their youth all of the time, you can be whatever you want to be, Klingons thell their youth the same and they see it is so, all around them.

I think that by nature, klingons would respect the youth that took chances like that. Might smack them into the bulkhead as they pass in the corridor but sureppitously make sure they get enough to eat of are getting the proper lessons.

As for a brig, come on, crew quarters with a security override should be sufficient to hold a child and if not the captain would want to know that the child had that kind of skill.

 
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Capt. Maq'mang vestaI Veska aka Michael Scott Witty
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